The promoter of the Prisjakt Coding Challenge (“Coding Challenge”) initiative is DevOlympics (the “Promoter”).
TYPE OF INITIATIVE AND OBJECTIVES
“Coding Challenges” are the initiative promoted by DevOlympics that groups together 2 full-stack programming challenges to be carried out online, aiming to reward the skills and merit of the best operating minds, whether at a professional level or at an amateur level, in the field of computer programming (the “Coding Challenges”).
RECIPIENTS AND PARTICIPATION REQUIREMENTS
Participation in the Coding Challenges are free of charge and is addressed to all individuals who, at the registration date, are at least 18 (eighteen) years of age (hereinafter the “Participants” or individually the “Participant”).
The ability to program codes at a professional or amateur level is required to take part in the competition.
REGISTRATION FOR THE COMPETITION
Coding Challenges start on the 1st of January 2023 and end on the 3rd of February, 2023.
The Coding Challenges will be held online on various domains supported by DevOlympics.
For any further technical requirements, DevOlympics will reserve the right to change dates, hours, and the place of the event, as well as to cancel it, giving notice of it to the Participants. Participants can choose the Coding challenges to participate in through unique links.
(hereinafter the “Website”).
Participation in the Coding challenge is individual, free, and requires a double opt-in registration. Indeed, each Participant should fill out the online form with the information required.
Taking part in the Coding challenge requires that each Participant accept these Terms & Conditions and gives consent to the processing of personal data.
Each Participant shall ensure that the personal data given when registering are true and correct.
The Promoter reserves the right to exclude from ANY Coding Challenge, at any stage, all subjects who have entered during the registration phase or subsequently communicated, and personal information that is not true or not unique or all of the above.
CONDUCT OF THE COMPETITION
The Coding challenge will be on Software Development and it’s divided into 2 challenges.
The Participant will have to solve a maximum of 2 problems within a total maximum of 40 minutes.
Each Participant may only perform each and any Coding Challenge once.
In order to qualify for any physical prize offered by the organizer a coding challenge participant 1. must reside in Sweden or in Poland, 2. code at least 50% score on the 1st challenge aka on the ‘elimination round’ 3. and code one of the 3 highest scores in the 2nd round of the challenge. The ultimate winner is the coder who codes the highest score on the 2nd round of challenges in the shortest time.
Plagiarizing participants are banned.
The Participants’ work will be automatically evaluated by DevOlympics & its technology partners, which will assign a score to each Participant based on the number of tests that code they produced successfully passes. In case of a tie among multiple Participants, preference will be given to the Participant who submitted his solution in the shortest amount of time.
The winner of the Coding Challenge will be announced by the end of the fixed term of the competition publicly in writing.
SPONSORS AND PRIZES
Coding Challenges might reward the Winners (hereinafter the “Winner” or “Winners”) with prizes offered by DevOlympics.
All the prizes (vouchers and gadgets, including those ones of Sponsor Companies) will be delivered within 120 days (one hundred and twenty) from the closing date of The Coding Challenge to a designated address.
In the case DevOlympics will be unable to award one or more prizes due to delivery problems attributable to the participant (including but not limited to cases in which the address stated during registration is incorrect, incomplete, or deactivated), DevOlympics will award the prize to the second one in the rank and so on until the fifth.
SCIENTIFIC WORK PRODUCED (IT CODES)
Each Participant expressly declares that each string of code written as part of the Competition is original and does not in any way infringe, in whole or in part, upon the intellectual property rights of third parties or is or was generated by artificial intelligence and such tooling or applications: for such purpose, each Participant undertakes to hold the Promoter harmless from any and all liability, loss, claim for damages, and/or compensation as may be brought by third parties in such regard.
Each Participant maintains the right to the authorship of the intellectual property work concerning the IT codes developed as part of the Competition. It is understood that the right of exploitation and use, for any purpose, of the IT codes developed will be transferred to the Promoter, against the prize paid out by the latter to the relevant Participants as remuneration for their work.
The Promoter will assume no liability in case of use and/or abuse of the IT codes produced by the Participants or of any exploitation of the same by anyone who may have become aware of such codes.
Therefore, the Participants hereby waive any claims for damages and/or indemnification against the Promoter in any capacity, for any reason and/or cause.
The Participant has to take note of the fact that any further communication, disclosure, and/or publication of his own works, or a part of them, transmitted within the event and/or by means of communication supports used to promote the same event (even after it has taken place), will lead to the visibility of all Participants of the event and/or the community of communication actions.
REQUIREMENTS, WARRANTIES, AND LIABILITIES
Registration with and participation in any Coding Challenge implies the Participants’ adhesion to, and complete acceptance of, this Regulation without reservations.
If the Promoter finds that the law in question has been violated by a Participant, he or she will have the right to exclude the Participant from the event immediately.
Any Participants who may, according to the unquestionable judgment of the Promoter, have taken part herein in violation of the provisions of this Regulation or may have become the winners by means and tools capable of circumventing the procedures for participation and conduct of the initiative, will be excluded from The respective Coding Challenge and will not be awarded.
Each Participant will be solely liable for his/her own programming activity. Therefore, no liability will be attributable, by third parties, to the Promoter, in relation to such activity. The Participant commits itself to keep the Promoter undamaged from any injury, prejudice, loss, cost, spending (legal expenses), a penalty in which he would incur due to the demand or action of a third party that will lead himself to breach these Terms & Conditions or due to his negligent and made deliberately behavior.
Before awarding the prizes, the Promoter reserves the right to perform all the necessary checks to ascertain the appropriate progress of the competition, including verification of the Participants being over 18 (eighteen) years of age.
The Promoter will assume no responsibility for problems of access, impediments, malfunctions, or difficulties concerning technical tools, telephone lines, cables, electronics, software and hardware, transmission and connection, an Internet connection that may prevent a Participant from accessing the site and therefore participating.
The Promoter will not be held responsible for failure to receive, or incomplete receipt of, the registration, for any whatsoever reason.
The Promoter will assume no responsibility for cases of non-delivery of emails not attributable to the same, including, but not limited to, cases in which the address stated during registration is incorrect, incomplete, or deactivated.
The Personal Data given by the Participants could be communicated to third parties for the purposes described in the Policy.
VALIDITY OF THE REGULATION
This Regulation will be valid with immediate effect and all the instructions contained herein, except for clauses with retrospective effectiveness, will be considered effective for the entire duration set out herein and for each Coding Challenge stage.
This Regulation is available on the Website and may be changed by the Promoter at any time. In the event of a conflict between the Regulation and any subsequent amendments, the latter will prevail. The amended Regulation will come into force once it has been published on the Website and it is understood that each Participant has accepted the amendments solely for the fact of their participation in a Coding Challenge, without prejudice to the possibility to delete the subscription if there are changes that are not shared by the Participant, by sending an email to the following address: firstname.lastname@example.org.
EXCLUSION FROM THE SCOPE OF PRIZE EVENTS
All Coding Challenges are a competition outside the scope of the rules governing prize events. They should be deemed as an initiative that does not require any prior purchase or payment by Participants and is aimed at rewarding, as payment for the performance of work and/or recognition of personal merit, the skills and abilities of the Participants in the programming of computer codes (to be understood as scientific work), of which the Promoter will retain the exclusive use.
JURISDICTION AND DISPUTE RESOLUTION
This Regulation and all Coding Challenge events are subject to Dutch law.
All disputes that may arise in relation to the Regulation, including those concerning its validity, effectiveness, interpretation, execution, and termination, will be under the exclusive jurisdiction of the Court of Utrecht.
If a provision of these Terms & Conditions is not valid in accordance with law rules and regulations of a particular country, the provision will be applied within the permitted limits.
Any complaints, communications, or requests for information must be sent by email to the following address email@example.com